took me a bit to fix and figure out exactly what I wanted out of these Dwarves. still doing some tweaking but figured it had been long enough and need to start on my 2nd age version.
the Dwarves of Amon'Cor are an highly advanced civilization utilizing knowledge of creation through earth, metal and steam they expand and incorporate the surrounding regions into their own.
every Dwarf of the Cor is trained in war from birth, with the most skilled being trained in the creation forges makeing engines of war and other steam powered marvels.
Dwarves of Amon'Cor have Soldiers of war (order trait from forbidden lore)
@natfka I updated and completed this faction, I always tend to forget the stacking rule. Im not sure I built this right, am I allowed to make different classes outa my classes like I did? since they all have access to the same traits and are built off each other do the Advanced weapons need to have the same advanced property for other class levels or can I give squads their own advanced abilities like I did?
like do I need to do,
-Improved Melee Weapons (Armory): Advanced Melee Weapons 1 7pts (Martial axes)
and then no other melee weapon can use that advanced weapon I figured I could pick and choose, because It dosnt stat that it actually only gives the Advanced trait to a single weapon/armour that must be picked when picking the trait. and since multiple armoury traits have a choice between two weapons that could be taken the choice on which weapon as the Advanced trait would depend on what weapon the squad is being fielded with. so as my Amon'Cor Dwarves have access to multiple equipment via faction and class traits.
can I make a Amon'Cor squad thats fielded with
-advanced rifle (property),
and another squad of Amon'Cor dwarves thats fielded with
-advanced Martial axes
Can I do this?
and so on?
or do I have to choose what my Amon'cor dwarves are going to use then every squad I field of that class would have to be the same.